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quickplay

A 7-post collection

quickplay

Quickplay - Final Fantasy Tactics Advance

In our second Quickplay episode, the gang discusses Final Fantasy Tactics Advance's unique judge system, which imposes various restrictive laws on players during battle to force them to diversify their tactics. While this mechanic is a common one in tactics games, FF Tactics Advance takes it one step further by personifying the laws as living NPCs -- judges that the player can attack, distract, and, most importantly... blame for their mistakes.

Questions? Comments? Thoughts about the new format? Contact us on Twitter or email mailbox@pgipodcast.com. And if you liked the show, please review us on Apple Podcasts or share this episode with a friend!

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Header image from Final Fantasy Tactics Advance by Square

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quickplay

Quickplay - Valeria: Card Kingdoms

We're back, and we're trying something a little different this time! It turns out that some design topics don't necessarily justify a full hour-plus episode all on their own, but are still worth talking about! To that end, we're introducing PGI Quickplays -- shorter, more frequent episode that deliver bite-sized chunks of game design bullshit to you on the weeks where we don't have a full-sized episode for you.

In this, our inaugural Quickplay, we dig into Valeria: Card Kingdoms, a dice-rolling and tableau building game that is suspiciously similar to Machi Koro, and yet somehow a lot more fun to play...

Questions? Comments? Thoughts about the new format? Contact us on Twitter or email mailbox@pgipodcast.com. And if you liked the show, please review us on Apple Podcasts or share this episode with a friend!

Subscribe: iTunes | Google Play | Android | Stitcher | RSS

Header image from Valeria: Card Kingdoms by Daily Magic Games

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